Home
Reference
Source
client/js
F
bindHandler
F
displayWinner
F
hideElement
F
quitGame
F
showElement
F
updateAtomList
F
updateCompoundButtons
F
updateLobby
F
updateScores
F
distanceBetween
F
generateID
F
getCurrTile
F
getGlobalLocation
F
isInBounds
F
createPlayer
F
destroyPIXI
F
getIngame
F
isFocused
F
loadTextures
F
mouseDownHandler
F
mouseUpHandler
F
movePlayer
F
setIngame
F
showGameUI
F
startGame
F
beginConnection
F
disconnect
V
cookieInputs
V
joystick
V
selectedBlueprints
V
selectedCompound
V
GLOBAL
V
mouseDown
V
objects
V
teamColors
client/js/lib
C
ChatClient
C
VirtualJoystick
F
eraseCookie
F
getCookie
F
setCookie
F
keyboard
client/js/obj
C
DamageIndicator
C
GameObject
C
MapTile
C
Player
F
createRenderAtom
F
createRenderCompound
F
createTiles
F
requestCreateCompound
V
BLUEPRINTS
V
TOOLTIPS
V
MAP_LAYOUT
V
TILES
V
TILE_NAMES
server
F
deleteObject
F
getField
F
incrementField
F
setField
server/utils
F
canCraft
F
incrementAtom
F
spawnAtom
F
spawnAtomAtVent
F
collisionDetect
F
createCompound
F
tickCompound
F
addExperience
F
frameSync
F
roomMatchmaker
F
damage
F
damageTile
F
splash
F
initGlobal
F
initPlayer
F
initRoom
F
getTeamColors
F
getTeamNumber
F
getTileID
F
smartEmit
src/client/js/app.test.js
test('Placeholder test', () => { expect() })